Campy Creatures Expansion 1

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NOTE: Campy Creatures 2nd Edition is required to enjoy this Expansion.

Expand your monstrous menagerie with the first expansion for the Keymaster classic, Campy Creatures. Command all new classic creature-feature monsters and capture new mortals who are tired of being pawns in your evil schemes. With new locations to set the stage for your creature clashes…things just got a whole lot campier!

Campy Creatures

Base Game

REQUIRED

Campy Creatures 2nd Edition is required to enjoy this Expansion.
Regular price
$2500
Regular price
Sale price
$2500
Unit price
 per 
Regular price
$2500
Regular price
Sale price
$2500
Unit price
 per 
PLAYERS
2 - 5
AGES
14 & Up
TIME
20 - 30 Minutes

Master New Monsters

There are some new Campy Creatures in town and you need to take advantage of their powerful abilities to get first dibs at the best Mortals. Envenom, entangle, and zap mortals or power up your monsters with all-new abilities.

Mortals Fight Back!

An Angry Mob has arisen in town, intent on ensuring your demise. Avoid drawing too much attention from these Mortals, as each one captured will draw those nearby. Look out for the irksome instigator, if you capture this Mortal, you’ll find yourself swarmed by the Mob and their negative points.

Location, Location, Location

Meet new challenges at new iconic locations to give your crew of creatures the best chance at victory.

What's New?

1. Envenom & Entangle!

Tarantula uses its venom to weaken Mortals before your rivals can capture them, while the Man-Eating plant entangles Mortals so that only the strongest Creatures can snatch them away.

2. Power Up & Zap!

The Monster teams up with the next Creature you play, giving them a Strength bonus, but look out, the Rogue Robot ZAPS! that coveted Mortal off the board right before your eyes.

Gallery

Campy Creatures Expansion 1

Regular price
$15.00
Regular price
Sale price
$15.00
Unit price
 per