How to play
Do I still take a turn if I chicken out?
When does the game end?
Do I hatch eggs after my second roll?
KEY PLAY MOMENTS
CHOOSE PLAYER PIECE
Each player chooses a player marker, placing it at the start position on the scoring track included on the cloth game board. All Yellow and Orange Dice begin in the Coop.
ROLL THEM DICE
On the first turn, a player will take all 4 White Dice and roll ‘em.
SORT THEM DICE
Any Chickens rolled are set to the side. These sweet little thangs can score you points at the end of your turn. Any Foxes rolled are set to the opposite side. These nasty buggers can cause you to bust— negating Chickens and scoring 0 Points if you roll three or more.
HATCH NEW DICE
Blank dice and any with Eggs are kept in the middle. For each Egg symbol you rolled, hatch a dice from the Coop into the middle. Add Yellow Dice if any are available, then move on to Orange Dice.
ROLL AGAIN!...OR COUNT YOUR CHICKENS
Now you’ve got a choice, you can push your luck by rerolling ALL those dice in the middle, OR count your Chickens by scoring your Points and passing ALL of your dice to the next player. Be careful! Rolling Yellow and Orange Dice could mean more Chickens, but where there are more Chickens…there are more Foxes!
PASS THEM DICE
If you’ve pressed your luck far enough without busting, you will end your turn and “Count Your Chickens” — scoring all the Chickens you’ve collected. Now, hatch any new dice and pass them ALL clockwise.
ROLL 'EM ALL OR CHICKEN OUT
When a player starts their turn with more than the 4 White Dice, they can roll ‘em all and hope for the best OR “Chicken Out” — losing 1 Point for being a Chicken and returning any Yellow and Orange Dice back to the Coop, then taking their turn with the 4 white dice.